Spellie

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Spellie

Spellie

Spellie is a daily word puzzle built for young spellers and anyone still growing their English vocabulary. Every day three fresh boards go live at once, rated Easy, Medium, and Hard. Each one gives you six guesses and marks every letter with a coloured circle so you can see exactly what is working.

Easy draws from Grade 2 vocabulary with four-letter words. Medium steps up to five letters. Hard reaches six letters but stays within Grade 5 word lists, keeping the challenge honest without reaching for obscure terms. All three boards are open from the start. There is no unlocking required and no order to follow.

Spellie was created by Christopher Porter, David Hirtle, and James Dodds.

How to Play Spellie

1
Spellie level selector with Easy Medium and Hard boards

Choose a level and guess the daily word

Three daily puzzles are waiting. Tap a tab to switch between them:

  • Easy four-letter word, Grade 2 vocabulary
  • Medium five-letter word, standard classroom level
  • Hard six-letter word, capped at Grade 5 vocabulary

All three stay open at once. Finish one, jump to another, or work across all three in parallel.

2
Spellie guess row with green yellow and white letter circles

Use the circle clues

After every guess, Spellie colours the letter circles:

  • Green right letter, right position
  • Yellow in the word, but belongs in another slot
  • White not in the word at all

S and R are locked in place. T belongs in the word but needs a new slot. O and M can be dropped from later guesses.

3

Finish within six tries

Six tries is all you get per level. After each guess, read the circles carefully. Lock in greens and move yellows to new slots. White circles are safe to drop entirely from future attempts.

A hint is available from the game menu if a puzzle stalls. Correct solves also reward small emoji collectibles, which gives younger players a satisfying marker of progress even before all three levels are cleared.

Press Enter to submit each guess. New daily words refresh every day.

A daily game for young spellers

Spellie refreshes every day with three new hidden words. That daily rhythm suits classroom routines. A teacher can open the board at the start of a lesson and have students work through Easy together before splitting off to tackle Medium and Hard independently.

The game was created by Christopher Porter, David Hirtle, and James Dodds with younger audiences in mind. Word lists are not just shortened adult dictionaries. They are mapped to school reading milestones, so a Grade 2 student is unlikely to encounter a word their class has never seen.

Word lists that respect school vocabulary

Standard Wordle draws from a wide open dictionary. Spellie narrows the pool deliberately. Easy words sit at an early reader level. Hard mode reaches six letters but caps out at Grade 5, so the answers are genuinely challenging without sliding into obscure territory.

That ceiling matters in a school setting. Teachers can assign Medium as a quick warm-up and Hard for students who already read chapter books, without worrying about unusual words appearing that would derail a lesson.

Three boards, one sitting

Most Wordle variants offer a single daily puzzle. Spellie lines up three at once. A student might clear Easy in three guesses and spend the rest of break chipping away at Hard.

Because the levels are independent, siblings or desk partners can share a screen and each pick a tab that fits their reading level. Nobody waits for someone else to unlock the next board.

Hints, emoji rewards, and classroom use

Hints are available when a puzzle stalls. They nudge a stuck guess in the right direction without handing over the full answer. Correct solves also drop small emoji collectibles, giving younger players a quick sense of achievement even before all three levels are finished.

For classroom use, a completed green row makes a good spelling checkpoint. Ask students to explain why a yellow letter needs to move, or have them cross out white letters on paper before typing the next attempt. The circle colours turn the reasoning into something everyone at the desk can follow.

FAQs about Spellie

Spellie was made by Christopher Porter, David Hirtle, and James Dodds.
Children from about Grade 2 upward, classrooms, and adult learners who want shorter, friendlier word lists. The puzzles stay educational without feeling like a test.
Easy hides a four-letter word. Medium uses five letters. Hard uses six. Every list is chosen to match school reading levels.
No. All three levels are available from the start. Switch tabs freely and solve them in whatever order you prefer.
Six per level. Each guess must be a real English word. Invalid entries are rejected before the circles update.
Yes. Spellie is a daily puzzle. All three boards refresh with new words each day. Come back tomorrow for a fresh set.
Yes. Spellie offers in-game hints for when a puzzle feels stuck. They give a nudge without revealing the full answer.